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Tiredness

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I could use a rest...

Roman

Overview

Brief table

Level of State Effect Cause Treatment Note
Normal No effect None None - This is the default state for the characters
Tired - Character makes negative comments

- Combine with other crisis states makes movement slowdown

- Scavenging

- Guarding

- Helping neighbors

- Arguing, fighting, sob all night

- Rest in bed - Don't let character sad too long or else they will have a chance to argue, fight, sob with other all night.
Very Tired - Character makes negative comments

- Automatically go to rest while preforming tasks

- Combine with other crisis states makes movement slowdown

- Scavenging

- Guarding

- Helping neighbors

- Arguing, fighting, sob all night

- Rest in bed - Don't let character sad too long or else they will have a chance to argue, fight, sob with other all night.

- Other can help character to feed, heal

Exhausted - Character makes negative comments

- Automatically go to rest while preforming tasks

- Slows down character movement

- Not able to scavenge

- Scavenging

- Guarding

- Helping neighbors

- Arguing, fighting, sob all night

- Rest in bed - Automatically forced to go to sleep even when setting the character to guard and return being Very Tired in next day.

- Don't let character sad too long or else they will have a chance to argue, fight, sob with other all night.

- Other can help character to feed, heal

Extremely Exhausted - Disabled all regular functions

- Not able to scavenge

- Scavenging

- Helping neighbors

- Rest in bed - This level of state can only be got by scavenging and helping neighbors. An Exhausted character on guard will automatically go to sleep themselves.

- Other must help character to feed, heal

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