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The Semi-Detached House is a possible scavenging location. There are two possible scenarios here: Trader and Girls.

There is an intact house on the right side of the map that is always occupied by survivors of some sort, no matter the scenario. A ruin is located on the left side of the map, consisting of a basement and a multi-floor structure that has been severely damaged by artillery. Between the ruin and the house is an underground tunnel. Regardless of the active scenario, this note can be found on a ruined wall in the severely damaged part:

The crude letters on the wall reads:

"Hana, Tomas and me moved in with uncle Radu. We buried mom in the yard. Take care daddy. Petra"

–Scribbled Note on a Wall


Scenario: Trader[]

This scenario is peaceful (so long as the player does not incite violence and doesn't get caught trespassing). The player enters from the left side of the map.

The Detached Ruins will have various materials in the area to scavenge. In the lower right of the ruins is a locked door, which will require a crowbar or lockpick to open.

Vanya, a friendly trader, is outside the main house at the entrance, where he has set up a small trading area. Walking past his position and into the house is considered trespassing. He is apparently armed (with what appears to be an Assault Rifle). Like in the alternate scenario, the residents are considered civilians, and the containers inside are marked private.

In the underground tunnel are two rubble piles that can be cleared easily with a shovel. Past the rubble is a cellar containing materials. At the end of the tunnel is a locked door leading into Vanya's House. Using a crowbar will most likely create enough noise to alert the house occupants, so a lock pick may be the better choice if you intend to infiltrate, but Arica could easily do so with a crowbar.

If you sneak up to the second floor and read the note on the bed to the left, a hidden cache that is not private property will be revealed down in the sub-basement room. It's a nice score; one haul was three canned food, two bandages, and three medications.

When returning from Vanya's house later in the night, there is a chance to find a hostile enemy scouring for supplies on the first floor in the kitchen, checking the refrigerator of the abandoned building. Be careful when returning. If he spots the player, he will issue a warning to the player to immediately stop, and as long as the player does not move, he will allow the player to leave peacefully. If the player runs while being prompted to stop, the hostile will call for backup and proceed to shoot the player. He has an assault rifle.

Residents[]

In Vanya's house live Vanya, two armed men, and one harmless woman. The two men are armed with shotguns and some ammo. They will attack you on sight, because the only way for them to see your character is if you get caught trespassing or if you kill Vanya and make enough noise to attract them.

Possible bug[]

Due to either improper coding or simple scripting by the developers—going near the door or merely 'touching' it to see if it is locked—is a point of no return if you intend to interact with Vanya again. Even if you go back the way you came through the ruined building and approach Vanya from the left side of the map, he will consider you trespassing, as will all the civilians inside the house. At that point, Vanya will start pointing his shotgun at you and give various warnings. He will even try to chase you back through the ruined building if you try to escape.

Scenario: Girls[]

This place has hostile civilians, so be cautious. The player enters the map from the right side.

In the house are two occupants. A woman named Bozena is armed and dangerous, while the other three are unarmed but will notify her of your location if you are spotted. Bozena is on the lookout for another scavenger causing trouble near her shelter. If she spots the player or is notified by her fellow survivors that you are in the area, she will give chase and shoot to kill.

Peaceful Route[]

To stay peaceful, avoid conflict with Bozena by traveling below in the sewer (you will need a Saw Blade to cut a grate blocking the way). Otherwise, travel as far as possible in the sewer, then exit the manhole. Bozena will spot you, so try to avoid her gunfire by running quickly. The abandoned detached house can also be entered via an unlocked door on the second-floor landing.

If you're going the peaceful route and don't mind going out the manhole and running through the courtyard (and then coming in the back way to loot the sewer room), you will only need 1 saw blade for this entire location (to get in the barred room in the abandoned house).

Bozena can spot you and shoot if you walk too close to the right edge of the abandoned detached house. The 2nd floor got a door on the right, but not for the 3rd and 4th floors. She WILL chase and hunt you down, so at times it isn't beneficial to just leave them be.

There are two furniture items in the abandoned house that can be destroyed by a Hatchet for wood and fuel.

Violent/Stealing Route[]

You can scale up the right side of Bozena's shelter, but you will need a lock pick or crowbar to go in. Every container inside the shelter is labeled private property, so taking items from this building is considered stealing from civilians. If Bozena is gone, you can technically enter the west side from her vantage point without needing these tools. Killing her removes the only threat in this map, allowing you to also obtain a shotgun and some ammunition, both of which are quite helpful to have earlier on. There is a locked door inside the house with a locker inside, so you would need at least a lockpick or crowbar to gain access. If any of the other three survivors see her die or stumble upon her dead body, then they will have a pity party and lament her passing. They are unarmed and won't attack, so the Crowbar is the ideal choice for forcing locked doors as it can sustain multiple uses and the noise generated matters none. To kill her, make some noise downstairs and get spotted by the girls, then get into the hiding spot. When Bozena investigates after being tipped off, she will run straight into range, providing a perfect opportunity to kill her.

Be advised that they are all civilians, even Bozena, so killing or stealing from them can inflict sadness, depression, or broken status on your survivors and should only be done when desperate.

If you return on another day after killing Bozena and get spotted by the girls, all three will run to the top floor behind a door that they unlock. Going into that room will cause them to squat and beg you to leave.

If you intend on not getting the morale debuff from killing Bozena, you can opt to use Roman's fists and bring a gun just in case. He'll have a high chance of hitting every punch, plus three punches is enough to have Bozena begging for her life. If that doesn't work, Roman could at least open fire and finish her off, being one of the more apathetic survivors out there.

There are seven pieces of furniture and the like for chopping into wood or fuel.

Bozenaspityparty

Pity Party in Progress

BozenasScavengerTarget

Could have used that advice earlier...

The above strategy worked!

The above strategy worked

Abandoned Detached House[]

As stated in the 'Peaceful Route', to enter via the sewer entrance, you will need a saw blade. You can also try scaling up to an unlocked door on the second floor; however, you risk Bozena's wrath unless you kill her.

If using the second-floor entrance, then the sewer area behind the bar can be accessed from the abandoned block without using a Saw Blade.

In the abandoned block, you will find a harmless NPC scavenging. You will need another saw blade if you want to loot a barred room on the lower floor.

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