This War of Mine Wiki
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Agata 1

Agata visiting the player's house

A shell hit a tenement down the street and people are buried beneath the rubble. Please, help me pull them out! Every pair of hands is needed.

–Agata


Overview[]

Agata is a neighbor and an NPC in This War of Mine. She will arrive at Our Shelter at 10am on Day 4 in any play through of the game, asking for the player to send a survivor to help save other survivors that have been trapped in rubble caused by a shelling.

If the player obliges to Agata's request, she will return to Our Shelter again after a random number of days, and ask the player to donate 1 bandage for one of the victims still healing from the wreckage.

If a bandage is given, another NPC by the name of Nikola will visit the shelter after a random number of days to reward players with 1 Jewelry.


First Visit[]

"Save people from a collapsed building"

"Thank goodness you're here! A shell hit a tenement down the street and people are buried beneath the rubble. Please, help me pull them out! Every pair of hands is needed. We will organize a makeshift hospital for the wounded at my home. I have some beds and medical supplies. Will you help?"

Second Visit[]

"Can you spare some bandages?"

"Hello again. How are you doing? Thanks to your help all the wounded recovered and went back to their homes. One of them still needs bandages though, and I've run out. Could you spare any?"

Nikola's Visit[]

Collapsed Building Nikola Reward

"Thank you for saving my father!"

"Hi, you don't know me, but my father told me how you'd helped pull him out from the collapsed building and shared some bandages with him. If not for you, he would be dead now. I don't know how to thank you! I haven't got much, but please take these earrings. They belonged to my mother."

Tips[]

  • When sending a survivor to help clear the rubble, take caution that there is a chance that the survivor MAY DIE. This chance seems to be higher if the survivor sent is sick or injured.
    • Therefore, it is advised for players to use a survivor in good condition to complete the mission, or deny it if no healthy survivors are available at all.
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