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For playable charecters with bargaining skills, see Katia and Insurance Agent.
Traders

Franko visits the Shelter

In war, not everyone is a soldier

–This War of Mine, 11 Bit Studios


List of Traders[]

Traders Navigation
70px-Franko 70px-Bojan 70px-Matey 70px-Sandu 70px-Pyotr 70px-Vanya 70px-PriestOlek
Franko Bojan Matey Sandu Pyotr Vanya Olek
70px-Ciorba 70px-Mateo 70px-Petar 70px-Bojana 70px-Juro 70px-Viktor 70px-Grisha
Ciorba Mateo Petar Bojana Juro Viktor Grisha


Overview[]

For information on the values of traded goods see the page on Franko. For a detailed explanation of the game mechanics behind trading, see RedKnight7's user page here.

Traders will barter goods with your survivors. Every so often--after several days have passed--a traveling trader named Franko will show up at your shelter's front door and offer to barter. To access other traders, a survivor must scavenge at that trader's location (see table below).

To trade, click on the trade icon next to the trader. This will take you to a trade screen where you will see your goods on the left and the traders goods on the right. Click items on both sides to select them for trading. As you select items, a variety of messages will appear at the very top of the screen. If the message says "it's very generous of you", you are paying too much. If the message says "It won't do, try harder",the trader will not accept that offer. You can maximize the value of a trade by adding items on the traders side until you get the "no deal" message, and then removing one low value item.

Katia has the trait Bargaining Skills, which allow her to trade more efficiently with Franko and some other traders, getting a lower price.

Every trader has a variety of things to barter. Some traders offer a better exchange rate for some goods. For example, Franko gives more barter value for guns than would be received trading guns to Matey. On the other hand, Matey gives more barter value for Medications, Bandages and Herbal Meds than trading the same items to Franko. For more details see each respective trader's article.  

Brief Overview of Traders[]

Name Location Likes to buy Usually sells Comments
FrankoPicture
Franko
Our Shelter Anything Assorted Visits the shelter every 3 days or so
Steep trading rates
BojanPicture
Bojan
Military Outpost Cigarettes,

Moonshine,

Pure Alcohol

Ammo,

Bandages, Canned food,Medicines,

Ranged Weapons

Going past is considered trespassing
MateyPicture
Matey
Garage Bandages,

Medications

Parts,

Gun Parts, Tools

Going past is considered trespassing

Always has Canned Food, Vegetables, Tools

SanduPicture
Sandu
City Hospital Bandages,

Medications

Crowbar, Shovel,

Component, Sugar,

Wood,Med Ingredients

Prefers a charitable trade
Limited inventory
PyotrPicture
Pyotr
Brothel No Preferences Broken Shotgun,

Broken Pistol,

Gun Parts,

Medicine, Tobacco

Going past is considered trespassing
ViktorPicture
Viktor
Shelled School Weapons Tobacco, Herbs Going past is considered trespassing
VanyaPicture
Vanya
Semi-Detached House No Preferences Pure Alcohol Going past is considered trespassing
PriestOlekPicture
Priest Olek
St. Mary's Church No Preferences Assorted Has a lot of books
CiorbaPicture
Ciorba
Hotel No Preferences Food, Fuel, Lock Picks,

Medicine, Parts,

Tobacco

Gives less trade value for weapon
MateoPicture
Mateo
Central Square Non-Material items Broken Guitar,

Broken Weapons, Materials

Will not accept materials for barter
PetarPicture
Petar
Central Square Non-Alcoholic and

non-tobacco items

Cigarettes, Coffee,

Moonshine,

Pure Alcohol

Will not accept Alcoholic or Tobacco products for barter
BojanaPicture
Bojana
Central Square Non-Medical items Bandages,

Medications

Trades poorly for medical-related items
JuroPicture
Juro
Central Square Non-Food items Canned Food,

Raw Food,

Sugar, Vegetables

Trades poorly for food-related items
GrishaPicture
Grisha
Decrepit Squat Raw Food,

Vegetables,

Canned Food

Nothing.

He begs for food.

Can be given food for charity.
Will show a secret hiding spot if given food.
Taras Museum Trader Anything Assorted Visits the shelter 3 days or so and demands for case files.

DLC essential.

Saba (Bakery Trader)Saba Bakery Anything Raw Food,

Water,

Sugar[1]

Can fight bandits coming inside if warned.

Item value[]

Each item has a value set either on entering a scavenging location, or at the start of the day in Franko's case. Components always have a value of 1. Using Katia to trade allows you to complete a trade if you are offering more value than the trader. Without her, a trader marks up the value of items by approximately 20% varying on the item, the trader, and in game events.

Some item values believed to be constant:

Item Value Value2* Max Stackable Notes
Ammunition 3.5 7 20
Assault Rifle 38 74 1 (est 44 for Franko)
Bandages 27.5 55 2
Book 1 3 2
Broken Assault Rifle* 9 20 1
Broken Guitar 11.5 20 1
Damaged Helmet 7 15 1
Damaged Vest 9? 20 1
Broken Pistol 8.5 15 1
Broken Shotgun 8.5? 15 1
Broken Toy 5 10 4
Canned Food 15 30 4
Cigarette 2 4 10
Clean Water 1 2 10 0.5 in Summer
Coffee 1.5 3 10
Components 1 2 4 2 in Winter
Crowbar 10 22 1
Electric Parts 5 10 4
Fertilizer 5 8 4
Filter 3.5 7 4
Fuel 1.5 3 4 4.5 in Winter
Gunpowder 0.5 2 20
Hatchet 20 48 1
Heat Lamp 23 48 4
Helmet 18 45 1
Herbal Meds 21 42 2
Herbs 2 4 4
Homegrown Tobacco* 2 5 4
Jewelry* 12.5 25 4
Knife* 16 34 1
Lock Pick 5 12 4
Medications 32 64 2
Medicine Ingredients 8.5 15 4
Military Vest 38 74 1 (est 44 for Franko)
Mixer 23 48 4
Moonshine 13.5 27 1
Parts 2.5 5 4
Pistol* 21 43 1 (est 24 for Franko)
Pure Alcohol 11.5 23 4
Quality Roll-Up 3 6 10
Raw Food 9 18 4
Roll-Up Cigarette* 1 2 10
Saw Blade 6 15 4
Scoped Assault Rifle ** 74 1
Shell Casings 0.5 2 20
Shotgun* 26 54 1
Shovel 14 29 1
Sugar 1.5 3 10
Thermo Regulator 23 48 4
Tobacco 5 10 4
Vegetables 9 18 4
Weapon Parts 2.5 5 4
Wood 1.5 3 2 4.5 in Winter

*Value2 Column - Item base values extracted from game data files.

  1. Saba Items
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